microsoftaccessibility.uservoice.comMicrosoft Accessibility Feedback: Hot (1109 ideas) – Customer Feedback for Microsoft Accessibility

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Microsoft Accessibility Feedback Welcome to Microsoft’s Accessibility Feedback forum. We are very interested in learning more about what products, features, and tools will delight our customers. Please share your ideas with us and remember to vote for ideas posted by others that you also think are great. If you accidentally came here in need of technical support, please reach out to our Microsoft Disability Answer Desk team Give us feedback on Microsoft accessibility and how we can improve? Post your ideas/suggestions (thinking…) Reset Enter your idea and we’ll search to see if someone has already suggested it. If a similar idea already exists, you can support and comment on it. If it doesn’t exist, you can post your idea so others can support it. Enter your idea and we’ll search to see if someone has already suggested it. Category Access - Office Accessibility Accessibility Webinar Ease of Access Events Excel - Office Accessibility Eyes First Apps Eyes First Games Eyes First Games and Apps GitHub LinkedIn Accessibility Microsoft Edge OneNote - Office Accessibility Outlook - Office Accessibility PowerPoint - Office Accessibility Project - Office Accessibility Seeing AI Skype Soundscape Visio - Office Accessiblity Windows Eye Control Windows High Contrast Windows Magnifier Windows Narrator Windows Speech Recognition Word - Office Accessiblity Xbox - Adaptive Controller & Accessibility Describe your idea… (optional) Sign in prestine Your name Your email address (thinking…) Password Sign in with: Facebook Google Forgot password? Create a password I agree to the terms of service Signed in as ( Sign out ) Close Close Post idea Cancel Submitting... Vote for an existing idea ( ) or Post a new idea… Hot ideas Top ideas New ideas Category Access - Office Accessibility (65) Accessibility Webinar (14) Ease of Access (270) Events (6) Excel - Office Accessibility (16) Eyes First Apps (0) Eyes First Games (1) Eyes First Games and Apps (4) GitHub (1) LinkedIn Accessibility (2) Microsoft Edge (54) OneNote - Office Accessibility (12) Outlook - Office Accessibility (60) PowerPoint - Office Accessibility (12) Project - Office Accessibility (4) Seeing AI (30) Skype (41) Soundscape (8) Visio - Office Accessiblity (2) Windows Eye Control (21) Windows High Contrast (19) Windows Magnifier (33) Windows Narrator (74) Windows Speech Recognition (23) Word - Office Accessiblity (48) Xbox - Adaptive Controller & Accessibility (66) Status under review (74) planned (7) started (3) completed (157) declined (109) My feedback Playing Age of Empires: Definitive Edition Nonvisually Hello, There is no topic for "Games", so I hope this goes to the correct people. The new Age of Empires: Definitive Edition comes with self-voicing menus and narration which makes the game 85% accessible. There are a set of minor changes that need to be added, such as navigating the unit menu with the keyboard, reading tooltips when arrowing over units, making space select or click by default, and adding a grid view to the map. Other than this, all menus are completely readable, units are all labeled, there is keyboard access on everything but the unit menu and map, and most of the work has already been done to make this game completely accessible. The needed changes are all very minor, and they will make one of the most iconic games completely accessible to nonvisual users. I’m wondering how I can help further this effort? I am a blind designer and programmer. Here is what I would do: 1. I would sit down with a sighted Age of Empire Player, and write down exactly all the issues there are with accessing everything nonvisually. 2. File the issues in the bug tracker, with solutions for features that are not already added, such as creating a grid view for the map. 3. Once the issues have been implemented, repeat step one and 2 until it looks as if all major aspects of game play can be accessed through the keyboard and speech. 4. I would post the game on audiogames.net and monitor bug reports and feedback from that forum to improve the nonvisual experience. I estimate that there will be around 20 minor issues, and maybe 2 or 3 larger issues. It should not take long at all to fix what will be needed to make this game playable. I am extremely excited that Microsoft added in such a robust narration into AEO by default, and I can’t wait to see the last 15% of the UI be made accessible. Please let me know how I can help. Hello, There is no topic for "Games", so I hope this goes to the correct people. The new Age of Empires: Definitive Edition comes with self-voicing menus and narration which makes the game 85% accessible. There are a set of minor changes that need to be added, such as navigating the unit menu with the keyboard, reading tooltips when arrowing over units, making space select or click by default, and adding a grid view to the map. Other than this, all menus are completely readable, units are all labeled, there is keyboard access on everything but the unit menu and… more 17 votes Vote Vote Vote Sign in prestine Your name Your email address (thinking…) Password Sign in with: Facebook Google Forgot password? Create a password I agree to the terms of service Signed in as ( Sign out ) Close Close Vote We’ll send you updates on this idea 2 comments · Xbox - Adaptive Controller & Accessibility · Flag idea as inappropriate… Flag idea as inappropriate… · Delete… · Admin → Xbox One - Accessibility - Audio balancing for left-right The Xbox One already provides a lot of features in terms of accessibility. One feature that is missing in my opinion is the option to manually balance the audio for left-right. Many Microsoft devices (e.g. phones, workstations) already offer the opportunity to balance it yourself. The reason i’m asking is that my own hearing is slightly impaired (25-30%) on one side (right) rendering headphones practically useless for many games. In my idea this is a relative simple feature to add to the accessibility options, making the Xbox One system more and more accessible to all members in the public, including those with hearing problems. Hope to hear (no pun intended) from the Dev team as soon as possible! The Xbox One already provides a lot of features in terms of accessibility. One feature that is missing in my opinion is the option to manually balance the audio for left-right. Many Microsoft devices (e.g. phones, workstations) already offer the opportunity to balance it yourself. The reason i’m asking is that my own hearing is slightly impaired (25-30%) on one side (right) rendering headphones practically useless for many games. In my idea this is a relative simple feature to add to the accessibility options, making the Xbox One system more and more accessible to all members in the public, including… more 30 votes Vote Vote Vote Sign in prestine Your name Your email address (thinking…) Password Sign in with: Facebook Google Forgot password? Create a password I agree to the terms of service Signed in as ( Sign out ) Close Close Vote We’ll send you updates on this idea 9 comments · Xbox - Adaptive Controller & Accessibility · Flag idea as inappropriate… Flag idea as inappropriate… · Delete… · Admin → Highlighting Colours Hello, I am a frequent user of Microsoft word and have recently realized that your selection of highlighting colours is quite limited. I am suggesting you should included a wider variety of colours such as an orange or even some pastel variety similar to what are available on Microsoft one note. being a student i am often having to highlight documents and am constantly limited with my selection of highlighting colours as you do not provide a simple colour such as orange. I think this would be an easy addition to your program and would assist many students like myself in their studies. Hello, I am a frequent user of Microsoft word and have recently realized that your selection of highlighting colours is quite limited. I am suggesting you should included a wider...

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